



I am of course talking about the ranger hardcore difficulty, where you only have two weapon slots. Like facing Pavel and his guys at red square. Helsing is alright if you are going pure stealth, but it's not handy in a fight at all, whereas you can use a silenced assault rifle for stealth and for firefights.įor those times when you have no choice but to fight, helsing is no good at all. Once you have VSV and Saiga, you don't need anything else. When you come to the section after the bridge, where all the special forces guys are looking for you in those warehouses, they all have good weapons, and you will get a VSV and saiga shotgun from them, and if you scavenge around all the bodies of every one of them you kill then you are guaranteed to find a gun with the weapon mods you want. Start with the AK or even AKsu, be sure to pick up your weapons on the rack when you are escaping the nazi base at the start.Īs the game progresses you will come across the AK 2012 (I think that's what it's called), and then the VSV.
Metro last light mods pc upgrade#
Never buy a weapon, or even upgrade it unless it's just to put a laser pointer on the shambler for hip-fire when facing groups of fast moving mutants. Besides, it would make more sense to carry around a smaller weapon like that when lugging about a shotgun almost as a "main" weapon. I mean, the ♥♥♥♥♥♥♥ shows up more, but which one of these two do you see players use more often?īecause *everybody* uses the Kalash and 2012, and I'm a hipster special snowflake. I've always thought of the Shambler as the mascot weapon of the Metro series. Capacity of the Tier 4 and 5 shotties with the range advantage of the Tier 1 and 2. Duplet and Ashot are *almost* straight-up below it, the Saiga is great but eats too much ammo and has too wide of a shot pattern, and the Abzats is basically the Saiga but 20x harsher downsides. Great middle-tier shotgun that stays relevant the whole game. Whenever I use bullet-spitting weapons, I always think in the back of my mind of how one day the Metro will use up its ability to produce them :\. In-universe, I also kinda like that the ammunition is easy to create in a machining shop. Also good for shooting out lights and such. Not that that happens too often for me, of course :P. On the off chance somebody spots you outside of 『F I S T』 range, you can take care of them quickly before anybody else notices.

Silent and deadly at most ranges you'd use it. Feeling like you just outdid a whole squad of heavily-armed men with nothing but your fists is awesome! On the off chance somebody spots you outside of F I S T range, you can take care of them quickly before anybody else notices. well, dude, you can go shooting in any game you like. 1) Tikhar - General Purpose Silent and deadly at most ranges you'd use it. I almost always go for a stealth loadout because. If the results of this tweak were as good as he claims, you'd think he'd offer up some comparison videos, or at least FPS numbers.So what's your guys's kits usually look like and why? Last Light is likely being given treatments similar to what Crysis 2 and 3 are getting, to run on multi platform, nothing more. What this guy is suggesting is that Metro 2033 has horrible coding that needs fixing vs mere engine efficiency tweaks. That said, Last Light is said to have a lot of optimizations Metro 2033 lacks, but I think it's just that, optimizations, vs lots of bug fixes. Other than that, Metro 2033 has some pretty intense shaders that can be hard on older cards, such as the 250, but even then, it's only noticeable in Bio Mass. I played the game on my GTS 250 with max textures by doing this, and it looked and ran pretty good. It would more likely be memory leaks of the typical kind, like AI, etc, if there WERE such problems.įrom what I've seen, Metro 2033 is only a resource hog with the DoF blur of Very High enabled, which you can disable in the ini. I'm also doubting there are actually 3D scripts running as he suspects. I'm kinda skeptical since some said there was an improvement and others said none.
